andrew david linde
Résumé

Product Director + Founder

New York City / Connecticut

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01

Summary

Product director and founder with 19+ years shipping high-craft, technically informed products across games, behavioral-science tools, reputation systems, and data intelligence. I turn open-ended problems into clear, testable outcomes, mapping complex workflows across user types and translating design, product, and engineering into shipped work. I've led programs from prototype through validation, I am a U.S. Patent author, and I build the companies and teams behind my products. My practice is AI-first: I pair the teams I lead with agent pipelines I design and run myself. I do my best work in ambiguous, high-stakes environments where clarity and precision matter.

02

Skills

Program & Systems Thinking

  • Program and roadmap development
  • Cross-functional leadership across product, engineering, design, ops
  • Workflow mapping across diverse user roles
  • KPI definition and tracking
  • Stakeholder alignment and conflict resolution
  • Delivery in ambiguous, high-stakes environments

UX & Interaction Strategy

  • Human-centered design principles
  • AI-accelerated prototyping to drive alignment and clarity
  • Usability testing and feedback loops
  • Visual storytelling for product buy-in
  • Translating stakeholder needs into requirements
  • Interaction design for high-stakes systems

AI-First Execution & Tooling

  • Agentic workflow design (Claude, MCP, n8n)
  • AI-assisted delivery: agents in the build, test, and research loop
  • A/B testing and behavioral metrics
  • Data-intelligence products
  • SQL, Tableau, Google Sheets
  • Figma, Miro, Notion, Jira
03

Experience

Founder & Principal · Craton Meridian (AI Integrity)

Remote · 2026-Present
  • Founded an AI Integrity firm auditing what AI platforms say about organizations, across public and in-house AI systems.
  • Built its intelligence systems end to end, fusing public, proprietary, and observed data into custom analysis.
  • Defined the service model across four practice areas: auditing, intelligence, consulting, and an ongoing integrity practice.

Founder & Design Director · Juncture Media

Brooklyn, NY / Remote · 2013-Present
  • Created and shipped award-winning software products, combining game design with interactive system design.
  • Led product strategy, UX, and technical architecture for a patented multiplayer system commissioned by the NFL and Verizon, deployed at Super Bowl LIV.
  • Authored U.S. Patent 11,446,573 for a network-based multiplayer architecture using turn-based and real-time input methods.
  • Led product and UX for an AI-powered assessment platform, taking a prototype from zero to validation through a paid, PhD-led study with 500+ teen focus group participants, and designing its decision logic and engagement workflows.
  • Designed systems-level logic for gameplay mechanics across user types and contexts.
  • Provided strategic consulting across the gaming ecosystem, connecting creators, funders, and platforms.
  • Acted as product strategist, creative lead, and deployment manager, balancing technical feasibility and user value.

Clients include the NFL and Verizon. Featured in VentureBeat.

Founder & Head of Product · Panacea3

Minneapolis, MN / Brooklyn, NY · 2008-2023
  • Led product design and UX for all customer-facing tools and analytics services, from concept through deployment.
  • Mapped complex workflows and designed reputation systems for high-stakes, multi-stakeholder environments.
  • Delivered enterprise solutions to clients including UnitedHealth Group, Velcro Companies, and The Pokémon Company.
  • Defined product requirements and prototypes to support C-suite adoption and cross-functional delivery.
  • Built and managed cross-functional teams across product, engineering, design, and operations.
  • Pioneered digital reputation management methodologies adopted across the industry.

The source-tracing, algorithmic-analysis, and compliance methodologies built at Panacea3 became the foundation for Craton Meridian.

CEO & Head of A&R · No Shame Records

Brooklyn, NY · 2010-2015
  • Led the pivot to event-based program delivery, driving double-digit profit-margin growth.
  • Built and tracked KPIs across operations, finance, and team performance.
  • Secured private-equity funding through stakeholder alignment and pitch execution.
  • Negotiated publishing deals with Sony and Columbia, managing cross-functional delivery and compliance.
  • Managed artist relationships, A&R strategy, and the creative development pipeline.
  • Led CEO succession planning, recruiting a board-approved CEO to scale operations.
04

Volunteer & Internship

Board President · ASAP!

Washington, CT · 2017-Present

Former Secretary and Chair of Marketing Committee. Appointed president in 2024 after seven years of service.

Council Member · Connecticut Arts Council

Hartford, CT · 2023-Present

Plan and execute the CT Governor's Arts Awards; represent the arts sector in advocacy.

Licensing Intern · ASCAP Film & TV

New York, NY · 2004-2005
05

Education

Berklee College of Music

Bachelor of Arts, Contemporary Writing & Production

Boston, MA · 2004-2007
06

Recognition

  • U.S. Patent Author11,446,573 · network-based multiplayer architecture
  • Verizon 5GChallenge winner · $400K prize
  • GDC PlayBest in Play 2018 · AVARIAvs
  • Top 20Global Top Round 2018 · $40K prize · AVARIAvs
  • PAX EastOfficial Selection · Kickstarter Couchland 2018 · AVARIAvs
  • PAX WestOfficial Selection · Media Indie Exchange 2018 · AVARIAvs
  • MEGABOOTHIndie MEGABOOTH · PAX East 2019 · AVARIAvs
07

Certifications